A post-modern text editor.

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Multiple selections

Multiple cursors as a core editing primitive, inspired by Kakoune. Commands manipulate selections which allows concurrent code editing.

Tree-sitter integration

Tree-sitter produces error tolerant and robust syntax trees, which enables better syntax highlighting, indent calculation and code navigation.

Powerful code manipulation

Navigate and select functions, classes, comments, etc and select syntax tree nodes instead of plain text.

Language server support

Language specific auto completion, goto definition, documentation, diagnostics and other IDE features with no additional configuration.

Built in Rust, for the terminal

No Electron. No VimScript. No JavaScript. Use it over ssh, tmux, or a plain terminal. Your laptop battery life will thank you.

Modern builtin features

Fuzzy finder to jump to files and symbols, project wide search, beautiful themes, auto closing bracket pairs, surround integration and more.

Frequent questions

Post-modern?!

It's a joke. If Neovim is the modern Vim, then Helix is post-modern.

Is it any good?

Yes.

Are there plans for a GUI frontend?

Eventually, yes! We'd like to prototype a WebGPU-based alternative frontend. See the discussion on GitHub.

What about plugins?

While there is currently no plugin system available, we do intend to eventually have one. But this will take some time (more discussion here).

How does it differ from Kakoune?

Mainly by having more things built-in. Kakoune is composable by design, relying on external tooling to manage splits and provide language server support. Helix instead chooses to integrate more. We also use tree-sitter for highlighting and code analysis.

How does it differ from Vim?

By starting from scratch we were able to learn from our experience with Vim and make some breaking changes. The result is a much smaller codebase and a modern set of defaults. It's easier to get started if you've never used a modal editor before, and there's much less fiddling with config files.


Support

Contribute code on GitHub.

Discuss the project on Matrix.

Sponsor development on OpenCollective.